Should i buy annie
When paired with her passive, Annie becomes a monster during team fights. Tibbers also has a decent health pool so he can work as a secondary tank that can be useful when diving enemies camping under turrets. If you find yourself needing more mobility, another great option is to get Hextech Rocketbelt. Rocketbelt gives you an active dash which you can use to position yourself properly when engaging an enemy. Everfrost is a bit redundant on Annie though since she already has great crowd control thanks to her passive.
After purchasing your preferred Mythic Item, you should work towards building more AP items to increase your damage. Next, you should buy a Morellonomicon for its anti healing properties. It gives your spells an additional kick and damage over time. Buy a Void Staff next for even more magic penetration. This champion currently has a Win Rate of Using Sorcery Runes and a ability power burst damage item build, combine with the Burst playstyle, this is a easy to play champion in league of legends.
The best Annie item build Season 11 starts with a Doran's Ring and purchase. The final items you will need to complete your champion item build guide are a Zhonya's Hourglass and or Rabadon's Deathcap. Make sure to use Flash and Ignite as your summoner spells. What runes for Annie S11? This section will explain what abilities you level up for this Annie Build S Your first ability for level 1 should be Q Disintegrate , and then you should start maxing out Q Disintegrate.
Last updated 6 days ago on November 4, by RankedBoost. Share this. B Tier. Summoner Spells. Skill Order. Item Build. Annie Here's how I have tended to build Annie:. This is the standard start for virtually every lane.
Riot attempted to create more diversity in starting items, and screwed up so badly that every solo lane now starts boots and potions. You need boots to match your opponent's movement speed, and the potions give you sustain in lane.
You want to force your opponent to back first, not have to go running back to base for healing. Rod of Ages gold or Doran's Rings gold each : I usually will build a Rod of Ages first with casting champions, and for good reason.
When playing in a solo lane, you should be able to complete the Rod of Ages around the 20 minute mark, which means it should provide the full bonus by the end of the game. The Rod of Ages provides health, mana, and 60 AP immediately upon purchase, and then adds a further health, mana, and 20 AP over the next 10 minutes of game time. For an investment of gold, that will provide Annie with health, mana, and 80 AP, which is a tremendous deal all around.
An ideal first back to base is when you have gold for the Catalyst, which provides survivability and sustain on level ups. Alternately, you can build Doran's Rings for health and mana regen, although the Doran's Rings have been nerfed so many times that they are not very useful to stack anymore. The Dorans will let you get to your Deathcap faster than the Rod, for the tradeoff of being much weaker later on.
Sorcerer's Shoes gold : Make sure to build boots alongside Rod of Ages, as it will take some time to get all of the component pieces together for the big rod. As a burst caster, there's really only one choice for upgraded boots. Sorcerer's Shoes will provide a very noticeable extra 20 magic penetration, increasing damage significantly in the early game.
The longer the game goes, the less valuable Sorcerer's Shoes will tend to be as other champs stack magic resistance , however if you get them early on, Annie can be dealing true damage with her spells and be extremely powerful. Mercury Treads and Lucidity cooldown Boots are simply not as useful as that extra spell penetration. Rabadon's Deathcap gold : I recommend going straight for Deathcap as Annie's next item.
Deathcap provides the most ability power possible, and when playing as Annie, your role is to stun and kill people on the other team. If you aren't doing enough damage, you are almost useless to your team, as Annie doesn't possess very much utility outside of her stun. Rod of Ages, Deathcap, and boots of some kind gives you AP and decent survivability.
This is the core build I have generally used for Annie. At this point, there are several different options for Annie players depending on what's going on in the game:. Void Staff is your next key item in the overwhelming majority of circumstances. It gives you more magic penetration to further increase your damage, and Annie players will want to grab this as enemy champs begin to stack magic resistance.
From here, it starts to get situational. Although I haven't used it too much myself, Rylai's Crystal Scepter gold is actually a strong item choice for Annie. It adds 80 extra AP, health to increase her survivability, and the slowing effect from ability use is always welcome.
I need to experiment more with this myself to see how it plays out, but it seems like a strong option. Other options include Abyssal Scepter if you want more AP and the enemy team has lots of magic damage in their composition. Deathfire Grasp is generally not great on Annie, but it can work if the enemy team has a tank stacking tons of health.
None of these are core build items, but they have their place in some games. There are better options out there for cooldown reduction Boots of Lucidity, Evil Tome and Annie has little need for extra mana or armor. If you need protection from physical damage dealers, take Zhonya's Hourglass.
Furthermore, Annie doesn't spam her spells the way that a champion like Karthus does, and it will take quite some time to fill up the passive effect from these two. It's not that these items are a complete waste, it's just that other items would be much more useful on Annie. Chalice of Harmony: This item will let you spam spells without ever worrying about running out of mana.
Again, however, that's generally not an issue, and even with its cheap cost a Chalice will delay Annie from building towards other, more useful items. If you're that worried about magic damage, go for Mercury Treads early for the extra resistance, or take magic resist glyphs. The spell vamp is not enough to make a difference. Just purchase Deathcap or Rylai's instead. Lich Blade: Not a terrible item choice on Annie, and I could see it working in some situations.
Lich Bane is awfully expensive just to get in one or two auto-attacks that will do extra damage. I could see this working as one of Annie's final two items, but I think that on the whole there are stronger alternate options out there.
Lich Bane seems to work better on more hybird style champions than pure ability power ones like Annie. Mejai's Soulstealer: This is a great item - if you can get stacks for it.
Do you like to gamble? Mejai's will help you curb-stomp a team that you're already beating that much harder. It will also do absolutely nothing to turn around a game that your team is losing. Entirely up to each individual whether to take the stacking items, there's no right or wrong answer.
I avoid them myself. Annie's biggest strengths lie in her easy farming, strong midgame, and ability to stun the enemy team. Annie is best played in a solo lane, where she can gain a level advantage and then cause all sorts of chaos by moving into other lanes and dominating lower level opponents. That said, Annie can also be effective in a dual lane, especially if paired with another champion that can stun the enemy.
OK, not really, but it could theoretically be useful in some situation.
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