Where is hyperius the invincible




















Time to celebrate over his dead corpse with pimentacos! Of course your celebration will end when you have to kill it again in 24 hours. Borderlands 2 Wiki Guide. Last Edited: 7 Apr pm. Solo Strategy. Was this guide helpful? YES NO. In This Wiki Guide. It includes a new mission as well as unlockable heads and skins for each character. Release Date. Finch Movie Review. In Partnership with Wal-Mart. In Ghostbusters: Afterlife, when a single mom and her two kids arrive in a small town, they begin to discover their connection to the original ghostbusters and the secret legacy their grandfather left behind.

It is written by Gil Kenan and Jason Reitman. Gilbert, and Jason Cloth. Ghostbusters: Afterlife arrives in theaters on November 19, Table of Contents. Combined, they give Gaige healing via melee attacks. Have her use the Slayer of Terramorphus class mod or whatever else allows her to max out Anarchy stacks at , and a relic that either raises maximum health or melee damage. She should begin the fight already charged with stacks of Anarchy.

She should begin using melee attacks against Hyperious, which will eat one stack of her Anarchy per hit but for huge damage , then when his shields go up, switch weapons to something with a small magazine to build Anarchy back preferably something corrosive against the minions. Whenever Hyperious is going to use his Novas, fire Law once and reload to activate Dischord and start extra healing, after both Novas go off assuming you survive , fire Law again and reload to deactive Dischord, and resume melee attacks to refill health.

Admittedly, my Gaige is not ready for Hyperious yet, so I haven't proven this build against him So, if you're not above being cheap and after a few fights against this guy, you won't be , you can use the Baby Maker to make him die like nothing:. The trick is to hit him fast with several Tediore explosive reloads before his shield is up. He only turns aggressive and spawns a shield after taking damage, and you get enough time to murder him with this gun.

Bring full ammo. It hasn't been patched yet, but it's been around a long time. Basically, the Evil Masher is an assault rifle with sub-par stats, a reward from Marcus's mission Kai. Power up level 1, indicated by the power-up sound and explosion. Slight increase in power and reduced recoil for bullets in the next clip. No change in clip size.

Power up level 2, indicated by a louder power-up sound cue, and explosion larger than that of level 1. All round improved weapon stats compared with level 1. In particular next clip increases in size to about Power up level 3, louder cues than level 2, high stats than level 2, in particular clip size increases to about Power up level 4, the previous trend continues.

All round improvement to level 3, in particular clip size increases to about Power up level 5, similar as before but bigger and better. In particular clip size increases to about As soon as the power-up sound and visual cue occur on Evil Smasher, and if player swap Evil Smasher right away, the power-up effects of Evil Smasher will now apply to the newly swapped weapon, and stacks on top of the weapon's other properties.

Take this example. Say when reloading Evil Smasher, the cues indicate the next clip with be at the highest power-up level. If the player switches immediately to, say, Infinity, before Evil Smasher finishes reloading, Infinity now has increased clip size, improved damage, fire rate and recoil reduction proportional to Evil Smasher highest power-up level.

Even though the normal Infinity property of having clip size of 1 is "overwritten" by Evil Smasher power-up, Infinity's other original properties never using ammo and bullet spread looks like infinity symbol remain.

When combined with the Infinity repeater pistol in the stated manner and The Bee, and due to the dramatical increase to fire rate, the player can kill any of the Invincible foes in a matter of seconds usually less than five seconds, even on True Vault Hunter Mode. For example, Voracidous the Invincible can be killed before Chief Ngwatu spawns, and Hyperius the Invincible even before his loader minions have time to make it invulnerable. This exploit has, as such, game breaking effects.

Also, when using this glitch with Voracidous, he will instantly respawn after going outside of the fightning area, without the need to pay Eridium again or rezone. This power-up effect applies to all weapons in active slots until the current game session ends, or switching back to Evil Smasher. Golems Dragon Keep. Spiders Dragon Keep. Treants Dragon Keep. Borderlands 2. Pirate's Booty. Campaign of Carnage. Hammerlock's Hunt. Dragon Keep. Bloody Harvest. Wattle Gobbler.

Mercenary Day. Tinder Snowflake. Wedding Day Massacre. Rockets fire in groups of four, but like the projectiles of Hyperius himself, they are slow and easy to avoid.

At medium to long range, they will seldom hit a moving target. Rockets can also be shot down. Each connection to Hyperius can be severed by dealing enough damage to the corresponding loader. At this point, the loader will stop attacking for about 30 seconds and call for repair similar to regular damaged loaders.

While in this mode it uses its shield on itself instead of on Hyperius, but has no nearby repair units to affect a repair. After the call-for-repair period, the loader will transfer its shield back to Hyperius and resume the attack. As long as there is at least one loader connecting to Hyperius, his shield will remain active. Once all four connections are severed, by either completely destroying all four loaders or by forcing all four simultaneously into call-for-repair mode, Hyperius's shield will disappear and he takes regular damage.

Once Hyperius's shield is down, he will trigger one pair of novas one after another, by attempting to stomp the ground with his mechanical fists. The first nova completely depletes all shields in the area, including his own. The second nova does extreme damage. Hyperius will also trigger the novas approximately every twenty-five seconds.

Therefore it is possible that Hyperius triggers two pairs of novas in quick succession, e. It is also inconsistently, except for using Zer0 's B0re possible for Hyperius to trigger three novas. After his shield is taken down, the first nova begins. If he goes aggressive, he will trigger a standard double-nova.



0コメント

  • 1000 / 1000