Where is zaphias inn
Exit out and enter back the Gym to trigger the scene with Kaufman. Go to Yumanju and speak with the Man at the upper left for the Tiara. Check the upper left Toy Machine in Yumanju for three statues. Go to Zaphias and speak with Hanks for one more statue. Here's the list of artes thanks to Massicot from ResetEra! You will obtain Vesperia No. Blades and Karol's Golden Soldier title. With the Letter of Challenge H. Blades and if you have cleared Avenging Soldiers Final Part previously, you may clear the Man Melee and get the reward.
Find Sicily by the river for Murakumo if Repede is above Level You will get this together with Repede's Joke Weapon at Halure after fulfilling Repede's motivational sidequest if you miss the scene Professor Sicily Part 5 In Halure, speak with Sicily near the Inn for Joke Weapons if you have completed the requirement.
You will get the Letter of Challenge H. Make sure to save before entering the tournament. After clearing the tournament, you will be awarded with Karol's Small Knight title. If you do this fight even once with Karol in the party, you will not be able to obtain the title on this playthrough unless you load an older save files. Enter the Zopheir Rift from the west and you will see the Micro Circuit. Report back and the male characters will get their Swimsuit Series titles. Talk to the Butler and go to Halure.
Reenter the Inn and speak with the Doctor again. Speak with the Man that is near the Inn Owner. Go to Zaphias and speak with the Guard by the Nobles Quarter. After, head into the Castle and speak with Mimula in the Jail Area. Head to Capua Nor and toward the east. At the end of the dungeon, approach the center to fight the Sword Dancer.
Exit out and enter the Aer Krene at the south of Zaphias. Repeat like the above for another battle with the Sword Dancer. Exit out again and enter the Aer Krene at the north of Caer Bocram. There will be no battle probably quest designer fatigue. Defeat the Sword Dancer one last time. Back track out to meet with Hisca and Chastel. At the center of Aurnion, there is a Barrier Blastia. Go north and enter the most right house for Judith's Brionac. Talk to him and hand over raw materials to him for a total of three times.
To make him reappear after each handover, sleep at the Inn few times and reenter Aurnion. After the third time, sleep few times and reenter Aurnion. From the last Save Point in Tarqaron, back track and keep going on E to a new area. Keep going down and continue on to trigger a scene Encouragement Of The Schwann Team Final Part At the huge area with ladders, look for a path around the middle or the east. How do I complete the dog map? Side Quest 4 Answers Judith's Spear?
Side Quest 4 Answers How do I solve vault password? Side Quest 8 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: daishan35 daishan35 12 years ago 1 i know where the one is See you, Space Cowboy. Is it worth it to grind for levels in this game?
Created by. Languages: English. Guide Index. How to read this guide. Chapter 1 - Ilyccia. Chapter 1 - Tolbyccia. Chapter 2 - North. Chapter 2 - South. Chapter 2 - Freedom.
Chapter 2 - Pursuit. Chapter 3 - Spirit. Chapter 3 - Rescue. Chapter 3 - Tarqaron. A full list and detail of the sidequests in Tales of Vesperia, listed as they become available throughout the story. This guide avoids spoilers where possible and strictly covers the sidequests - the optional content which is not required to complete the story and may be missed if players never initiate them. Unmissable events are only covered if they are required for subsequent missable ones.
Sidequests may give items or titles, or may just be detail scenes. This guide does not highlight all changes in the Definitive Edition, such as new party member arrivals. Sidequests added in Definitive are included, and those changed from the Xbox version are clarified. In short, this is a guide, not a changelog! It also does not cover the short scenes provided early in the game when entering future areas too soon, such as Ehmead Hill before Halure or Heliord before Caer Bocram.
This guide is primarily sourced from my own self-made guide for the original Xbox version which was created out of a dislike for inaccuracies in existing guides. That was hosted on Google Docs though ultimately never published. The format of sidequest parts follows a clear structure: Location: [At a specified place], [do a specified action] [for a specified outcome].
Several sidequests are "stand-alone"; singular scenes with no connections or dependencies to any others; these will have no sequences mentioned.
0コメント